My portfolio highlights my skills and experience in the most compelling way.
My role in this company was to design heavy mining vehicle concepts, create 3D models, and apply textures for implementation in Unreal Engine.
Additionally, I worked on PBR car skin liveries and developed 3D NFT assets for a Metaverse project.
My role in this company is to design and create high-quality 3D PBR weapons and environment props for FPS games, which are then implemented into game engines like Unreal Engine.
My role in this company was to create highly realistic 3D product still renders and animations. This involved conceptualizing products and their POSM, transforming them into detailed 3D models with materials and lighting, and rendering them with a high level of realism.
Our clients included Monster Energy, Coca-Cola, Campa, Cadiveu, Streax, Weikfield, Kinder Joy, and more.